Showing posts with label cool stuff. Show all posts
Showing posts with label cool stuff. Show all posts

Tuesday, March 3, 2009

I watch too much TV

To start things out, below is my little montage assignment for Editing class featuring the vocal stylings of Vince Offer of Sham! Wow! fame and special guest appearances from Marvin's Magic, Oxyclean, Set it and Forget It and The Power Juicer.


Also, as long as we're on the topic of advertising, check out these two Japanese fast food ads if you want to see a combination is disgusting and delicious fast food products. I'll probably have that Japanese Pizza Hut "SAUSAGE ROLL" song stuck in my head for ahwhile, they should totally bring that here alongside the inevitable return of Dominos Oreo Pizza.




Yesterday marked my first college snow day, which included tons of Luigi's Pizza and three or four B-horror movies back to back (Demons, Killer Klowns from Outerspace, Bloodsucking Freaks and Ghoulies 2). I still had to return my copy of The Iron Giant to avoid an overly expensive late fee of $12 a day (you can probably buy that movie for $6 at a Costco) but otherwise it was a pretty fun day and I had enough time to finish my Editing assignment and push over my half broken rig that I'm probably going to start over anyway. I also finally got to live out my dream of watching Heroes with a live

Apart from those musings, I've currently been playing a ton of Sonic's Ultimate Genesis Collection on the Xbox 360 alongside bouts of Castle Crashers and Braid. Its weird how 75% of all my current generation game playing has been downloadable or retro titles off of Xbox Live Arcade or the Wii Shop Channel. Despite consoles now having "teraflops" of processing power and whatever else the marketing executives are trying to throw at us, they seem to be forgetting the reason why most people play games...for fun. With a lot of retro titles there's a certain degree of depth but the titles are simple enough where a non-gamer can pick it up and do relatively well. In one sense, this was the point Nintendo was trying to make with the Wii console but after the console caught on with casual markets most of the Wii titles on store shelves are low-rent rush jobs from hack developers trying to get a quick buck. The most depressing thing about this is that now, even Nintendo is jumping on that bandwagon with titles such as Wii Music and the forthcoming ExciteBots (seriously...). I guess Super Mario Galaxy was awesome and my 180 hours of Super Smash Bros. Brawl made the console worth the price of admission alone, but I want just more simple and fun titles like what Mario Kart Wii was promising to be.

After getting used to spending $8 a pop for a Sega Genesis title on the Wii shop channel (or consequently a slightly more reasonable $5 on XBLA), thirty bucks for fifty Sega Genesis titles seemed like a no brainer to me. Apart from the lack of Sega titles like Gunstar Heroes (which I got on the Wii Shop Channel anyway and its omission is probably foreshadowing its Xbox Marketplace release) the collection is surprisingly solid and polished with enough special features that you are getting a much more refined experience than playing the titles for 10 minutes off of a ROM.

My favorite thing about Sonic's Ultimate Genesis Collection would be how it handles the Xbox's achievements. While I don't exactly want to say all the achievements are easy, they're all perfectly attainable by just about anyone and they encourage you to play through a lot of the obscure "non-Sonic" Sega titles. Few of the games achievements force you to spend more than 10 or 20 minutes with each Genesis title and it adds a nice little meta game to the title. Alongside each achievement that you unlock, you also get video interviews and some arcade and Master System titles. While, with the notable exception of Space Harrier, none of these arcade titles are really THAT phenomenal, its a nice touch, especially for those who don't really care too much about their GamerScore.

I'm already five or six hours into Castle Crashers which reminds me of what you'd get if you mixed together Final Fantasy: Crystal Chronicles and Golden Axe. Like Crystal Chronicles, this game is painfully boring alone and despite featuring a level system, each incremental stat boost is miniscule enough where a beginner could easily drop in at any stage of the game and catch up pretty quickly. Its a huge time suck and an obvious improvement over the Bahemoth's Alien Hominid, which I played quite a bit of on the Gamecube. Also I picked up Braid with it being reduced to $10 as opposed to $15 last week. Despite the critical acclaim, I could never see myself paying $15 for a game that could be essentially beaten in a day but pair the price reduction with Best Buy's 2 Free Watchmen tickets with purchase of $20 in Microsoft Points and Braid could consider itself bought. I've only just started playing it and my impressions are a lot stronger than they were with the one level demo they had of it on Xbox Live. The game is a lot more surreal than I was expecting and the puzzles are pretty mind bending. I see the real length of the game comes from trying to figure out how to get all the puzzle pieces, which I'm desperately trying to avoid reading the walkthrough to figure out.

That's it for this post, now I'm off to fill out more paperwork for Pratt and get a jump start on my next batch of work for Storyboarding.

Wednesday, January 21, 2009

I found this 2004 anti-Kerry commercial hilarious


YEAH! I mean, what kind of pessimist would talk about the horrors of another economic depression...

I'll write a more lengthy and personal blog post later, that was just too good to keep to myself.

Thursday, June 19, 2008

Saturday, June 14, 2008

just felt like posting rube goldberg devices

I found this today on StumbleUpon and its one of the best Rube Goldberg machines I've seen in ahwhile, but then it also made me think of all the videos I've seen. Here are some that stuck out in my mind as particularly memorable examples.



I found this one over on Alton Brown's blog about a year ago. I believe this commercial won Honda a design achievement award. When I first saw this I thought some parts of it were 3D animated but in fact, it was just an incredibly elaborate reaction with an incredibly high budget for filming. The budget takes away some of the fun of a rube goldberg machine but you still cannot deny the charm in this video.



This one was commissioned for two Swiss artists Peter Fischli & David Weiss, the actual chain reaction goes on for about thirty minutes but as you can see from the four minute sample on the internet, its some pretty elaborate stuff and I remember hearing that they went under a fair bit of scrutiny from the person who commissioned it up until the actual device was done.

Saturday, May 24, 2008

These Mario stages play themselves...to music!

The Apple Store has my laptop at the moment and it just doesn't seem right to blog on any other computer so I'll keep this one fairly short, I've just seen Indiana Jones and Forgetting Sarah Marshall in theaters. Expect a more elaborate post on that whenever my laptop comes back from the land of Apple. My laptop started to make a scary mechanical jingling noise over from the fan but it would not make the sound when the laptop was off (but it would in sleep mode), they've had it for the last couple of days now.

I've seen a fair bit of movies from my library too. So in the meantime I'll post this really cool custom level of Super Mario World that syncs to some pretty sweet music. I've seen a couple of ones in the past but none were of this length.



The Haruhi Suzumiya chime in the last video reminded me a bit of this slightly less impressive Mario level that I've seen about a year ago. Still fairly cool.



UPDATE: I found one with lyrics...check it out