The drawings aren't quite perfectly lined up right now for modeling, but I don't think I'm going to be looking at the images directly on an image plane in Maya quite yet, if so I'll probably adjust the drawings a bit.
Anyway, here's the character I'll probably model for my first assignment in Character Design class. He's Gregory Reaper, the 15-year-old son of the Grim Reaper. Is generally a wimpy guy, watches a lot of animé and has a job folding t-shirts at The Gap. When his father gets a cold and has to take a sick day from work, he gives his son the task of arriving to kill an adorable 12-year-old girl. Greg is too nice of a guy to go through with this, so instead he fakes the girl's death, fabric of space and time related hijinks ensue...good times.
Likewise, here's my other character who I'll likely use for my pre-production class. If you have been following this blog you may recognize his design from an earlier post on here (or you can see his progression so far here) and it's one of the ideas I've been thinking of possibly for senior project. I'll have a semester or so to really think on his design so the chances are that he'll go through a few more iterations BUT the Pink Floyd boxers will stay, I will fight to keep them on :P
This unnamed character is a hermit, he lives alone with his spoiled cat (which I think I'll call Vivian) and has been eating a diet of cereal and tuna (which he doubles as cat food) for the past week. His cat hasn't been eating well and he's starting to recollect the time he spent with her. I want to animate his internal monologue like a storybook which becomes more and more like the classic children's book Love You Forever by Robert Munsch. As his story gets more and more sentimental, our main character turns from sympathetic to entirely creepy as we find out that he sang his cat to sleep every night for the last ten years. Ultimately he'll leave the house and put the cat down.
Keep in mind, the idea above is COMPLETELY rough. In the pre-production class we're going to eventually have to start up a production blog for the short, so when I actually settle on an idea, I'll likely move most of the updates to that one.
Thursday, January 28, 2010
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